STEAM education is a transdisciplinary concept that emphasizes practice. Of course, the outcome of anything depends not only on one ability, so when choosing STEAM education, other factors should also be considered. STEAM education is an educational philosophy, which is different from the traditional teaching philosophy. In addition to book knowledge, STEAM education education has added heavy practice on this basis. The combination of technology and engineering, art and mathematics, breaks the conventional scientific boundaries. STEAM education should pay attention to the following aspects when choosing: 1. Students' STEAM learning is a reality-based problem. Children's problems come from life. Ask questions and hope to solve this problem according to what they think in life. Giving problem-solving ideas is an important step to guide students to think step by step and find solutions to problems by themselves. This can not only solve the doubts in their hearts, but also exercise the ability to think and solve independently. 2. Inquiry-based learning allows children to immerse themselves in STEAM education and learn the essence of it. The real STEAM education follows the process of scientific inquiry or the process of engineering practice. This is a project-based curriculum design. The teaching method is project-based. Take children to explore or practice. In this process, let children build their own knowledge and skills to achieve the goal of cultivating internal general capabilities. In the process of STEAM education and learning, children should take the initiative to describe problems, think about the difficulties they encounter when facing problems, what problems can be solved through their own abilities, and then whose help is needed to solve the problem. This is a complete inquiry-based learning process.
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